Rudolph Valentino Gwen Vaughan, Mickey and Montegue Burton
Rudolph Valentino. Gwen Vaughan, Mickey and Montague Burton
Time 36 minutes 38 seconds
This is a very important communication, because near the end of the tape Gwen Vaughan addresses Rudolph Valentino with a question that long time listeners of these tapes have sometimes asked and noticed. That is, why does the phraseology of communicators often sound alike, not what they say, but how the answers are sometimes phrased. Valentino addresses her concerns very honestly and I think this conversation says a lot for the integrity and honesty and complete truthfulness of these communications and communicators. One needs to listen to the whole conversation there to understand the very honest answers he gives and even Mickey's somewhat sarcastic short humorous response adds to the authenticity of the communicators, at the end of the tape. I think listeners will find the exchange very enlightening.
The tape starts abruptly with no date given or Leslie's usual intro. (my have been cut off)
Mickey starts talking about a wedding. Then talks about Montegue's children a bit. More talk and Montague asks Mickey What is wisdom? Mickey replies: What most people ain't got ... to a bit of laughter. Mickey talks to Gwen Vaughan about a recent trip to Castellaneta (Rudolph Valentino's home town in Italy.) Mickey jokes more with various other sitters. gwenn vaughn and Mickey talking and valentino comes in What are you talking about? (joking) Then they go on about how the sitters hope more would be happening in the seances and Rudy says more than you are aware of, we are getting out to ore people, you are making more contact. You will get more results, don't get desponded, you are not, Gwen No we are not. Rudy says they will levitate a certain woman (joke) ... he tells Gwenn Now Gwendalen you have had a very interesting trip (Valldemossa, Rudy's hometown) They speak of a very old soul she visited there that Rudy says is 'doing very good work for humanity and I hope soon we shall be able to enlighten him about his truth. I don't expect too much soon, it is difficult, but he is part of our plan. It's to say we were very close at one time, a long time ago and that he and I were very close ... he does not understand it, he does not know why, but it is there and it is something you cannot escape from. When you are linked with someone or a group [spiritual work] nothing can break or severe it, that link is so powerful and so strong. valentino goes on with a wonderful talk on what the sitters are trying to accomplish in a spiritual nature for the world and general wonderful life inspiration words. (as usual for Valentino) He then speaks a bit about Italian politics. They then spoke of lesie on a TV program and Valentino said he should avoid giving TV demonstrations as it may not be the best conditions for him as the conditions would be so bad for Leslie and could possibly hurt him or drain his strength and energy. They then go on about work the group is attempting, costs, ideas and such. Rudy tries to inspire them in their work ... more such practical discussion.
Valentino says: I am not concerned with my name. I am not concerned with myself. I am concerned with the work. It is the work that is important, not the names, not the people. It is not individuals that matter, it is the work that is done. The integrity of the individuals is important but the name of the individuals is not important. The message is important, not the way in which it comes or who says it. ~ Rudolph Valentino from the afterlife.
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Hard Drive: 8GB of free space
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Planescape: Torment | Wikipedia audio article
This is an audio version of the Wikipedia Article:
00:02:07 1 Gameplay
00:04:48 2 Synopsis
00:04:58 2.1 Setting
00:06:09 2.2 Characters
00:08:39 2.3 Plot
00:14:18 3 Development
00:22:54 4 Adaptations
00:23:43 5 Reception
00:31:47 5.1 Awards and accolades
00:35:01 5.2 Sales
00:37:26 6 Legacy
00:38:34 6.1 iEnhanced Edition/i
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Speaking Rate: 0.8532227043093008
Voice name: en-GB-Wavenet-D
I cannot teach anybody anything, I can only make them think.
- Socrates
SUMMARY
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Planescape: Torment is a role-playing video game developed by Black Isle Studios and published by Interplay Entertainment. Released for Microsoft Windows on December 12, 1999, the game takes place in locations from the multiverse of Planescape, a Dungeons & Dragons (D&D) fantasy campaign setting. The game's engine is a modified version of the Infinity Engine, which was used for BioWare's Baldur's Gate, a previous D&D game set in the Forgotten Realms.
Planescape: Torment is primarily story-driven, with combat not being prominently featured. The protagonist, known as The Nameless One, is a man who is immortal, but with the cost of him forgetting everything if killed. The game focuses on his journey through the city of Sigil and other planes to reclaim his memories of these previous lives, and to discover why he was made immortal in the first place. Several characters in the game may join The Nameless One on his journey; most of these characters have encountered him in the past or have been influenced by his actions in some way.
The game was not a commercial success, but received critical acclaim and has since become a cult classic. Claimed by video game journalists to be the best role-playing game of 1999, it was lauded for its immersive dialogue, for the dark and relatively obscure Planescape setting, and for the protagonist's unique persona, which shirked many characteristics of traditional role-playing games. It is considered one of the greatest video games of all time, and continues to receive attention long after its release. An enhanced version, featuring quality of life updates made for modern platforms among other enhancements, was made by Beamdog and released for Windows, Linux, macOS, Android, and iOS in April 2017.