Fairfield Industrial Dog Object.
The Fairfield Industrial Dog Object. is a huge sculpture in hardwood of a canine in the inner northern Melbourne suburb of Fairfield, Victoria, Australia
Auctions by LJ Hooker Joondalup -Tapping Auction-4bedrooms,2bathrooms,1swimming pool
4bedrooms,2bathrooms,1swimming pool
Undercover Video Reveals Horrifying Animal Abuse At Hormel
Animal rights group Compassion Over Killing just released horrifying undercover footage of extreme animal abuse at one of the largest and fastest pork processing plants in the U.S. The slaughterhouse is owned by Quality Pork Processors, supplies Hormel Foods Corp. and is is USDA approved.
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Federation Square Sculpture.
Federation Square is Melbourne's meeting place and a unique cultural precinct.
Abbotsford Convent
Um pedacinho escondido de Melbourne
National Gallery of Victoria, Melbourne Now, Opening Night
Directed, Cinematography & Produced by: Daniela Velickovic, Benjamin Ducroz & Oscar Raby
Producers: Benjamin Walbrook & Matthew Lim
Sound Recorder & Post Production Audio: Michael Prior
Editor: Benjamin Ducroz
NGV, Melbourne Now Exhibition
22 November 2013 - 23 March 2014
Opening Night
Toilet Flushing Demo: Champion 4 Toilet - Golf balls, cat litter, and more
View a flushing demo of the amazing Champion 4 Right Height Elongated Toilet (2002.014). The Champion 4 Right Height Elongated Toilet by American Standard features the Champion 4 Flushing System. Model: 2002.014. You can flush with confidence!
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A former Magdalene Laundry resident speaks out..wmv
There is a book called the Irish Gulag writen bt Bruce Arnold. He describes how residential schools, reformatories and orphanages were institutions paid by the Irish Government to hold children until one day before their 16th birthday. these children were a form of slave labour for the Irish Catholic church and as such they made millions of dollars for these religious congregations. Eventually after fifty years of delays the Government of the Republic of Ireland, the Catholic Church of Ireland and the different congregations finally agreed to out of court settlements of nearly six billion pounds.
Celebrating the East Building Twentieth-Century Art Series, Part 9: Abstract Expressionism
David Gariff, senior lecturer, National Gallery of Art. From the mid-1940s through the 1950s painters in New York imbued their work with a heady new confidence, scale, and energy. Before and during World War II European émigrés poured into New York, including artists Max Ernst, Fernand Léger, Piet Mondrian, and the writer and surrealist leader André Breton. Their influence led to the exploration of biomorphic forms, archaic themes, and accidental processes designed to unleash the unconscious, like dripping and scraping. It is in the large canvases of the 1950s, by Jackson Pollock and others, that what one critic called “the triumph of American painting” can really be felt. These paintings increased ambition and introduced new techniques: Pollock’s rhythmic pours and drips, Clyfford Still’s dry palette-knifing, Newman’s masking-taped “zips,” Franz Kline’s chiseled gestures, and Joan Mitchell’s flurries of strokes. This generation of artists revealed new horizons in the practice of painting and the experience of viewing. As part of the series Celebrating the East Building: 20th-Century Art, senior lecturer David Gariff explores the triumph of American painting in postwar America. This lecture was presented on August 14, 2018, at the National Gallery of Art.
Streamline Moderne
Streamline Moderne, or Art Moderne, is a late type of the Art Deco architecture and design that emerged in the 1930s. Its architectural style emphasized curving forms, long horizontal lines, and sometimes nautical elements.
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Brand | Wikipedia audio article
This is an audio version of the Wikipedia Article:
00:03:57 1 Etymology
00:04:47 2 History
00:19:49 3 Concepts
00:20:24 3.1 Brand names and trademarks
00:21:21 3.2 Corporate brand identity
00:24:08 3.3 Brand personality
00:28:00 3.4 Brand awareness
00:30:59 3.5 Brand recognition
00:33:19 3.6 Brand recall
00:34:38 4 Brand elements
00:35:48 4.1 Brand communication
00:43:09 5 Global brand variables
00:43:20 5.1 Brand name
00:44:25 5.1.1 Types of brand names
00:47:19 5.2 Brand line
00:48:12 5.3 Brand identity
00:49:26 5.3.1 Visual brand identity
00:51:05 5.4 Brand trust
00:52:54 5.5 Brand parity
00:53:25 6 Expanding role of brands
00:54:21 7 Branding strategies
00:54:31 7.1 Company name
00:56:11 7.2 Individual branding
00:56:36 7.3 Challenger brands
00:57:03 7.4 Multiproduct branding strategy
00:58:26 7.4.1 Product line extension
00:59:39 7.4.2 Subbranding
01:00:39 7.4.3 Brand extension
01:01:49 7.4.4 Co-branding
01:02:34 7.5 Multibranding strategy
01:04:33 7.5.1 Fighting brands
01:05:18 7.6 Private branding strategy
01:07:02 7.7 Mixed branding strategy
01:08:59 7.8 Attitude branding and iconic brands
01:12:55 7.9 No-brand branding
01:14:15 7.10 Derived brands
01:14:47 7.11 Brand extension and brand dilution
01:16:23 7.12 Social media brands
01:17:18 7.13 Multi-brands
01:19:30 7.14 Private labels
01:21:16 7.15 Individual and organizational brands
01:22:21 7.15.1 Personal branding
01:22:29 7.15.2 Employer branding
01:22:38 7.16 Crowd sourced branding
01:22:58 7.17 Personalised branding
01:23:40 7.18 Nation branding (place branding and public diplomacy)
01:24:22 7.19 Destination branding
01:24:56 8 Doppelgänger brand image (DBI)
Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.
Learning by listening is a great way to:
- increases imagination and understanding
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- improves your own spoken accent
- learn while on the move
- reduce eye strain
Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.
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Speaking Rate: 0.8890609376980416
Voice name: en-US-Wavenet-D
I cannot teach anybody anything, I can only make them think.
- Socrates
SUMMARY
=======
A brand is a name, term, design, symbol or any other feature that identifies one seller's good or service as distinct from those of other sellers. Brands are used in business, marketing, and advertising. Name brands are sometimes distinguished from generic or store brands.
The practice of branding is thought to have begun with the ancient Egyptians, who were known to have engaged in livestock branding as early as 2,700 BCE. Branding was used to differentiate one person's cattle from another's by means of a distinctive symbol burned into the animal's skin with a hot branding iron. If a person stole any of the cattle, anyone else who saw the symbol could deduce the actual owner. However, the term has been extended to mean a strategic personality for a product or company, so that brand now suggests the values and promises that a consumer may perceive and buy into. Over time, the practice of branding objects extended to a broader range of packaging and goods offered for sale including oil, wine, cosmetics and fish sauce. Branding in terms of painting a cow with symbols or colours at flea markets was considered to be one of the oldest forms of the practice.
In the modern era, the concept of branding has expanded to include the marketing and communication methods that help to distinguish a company or products from competitors, aiming to create a lasting impression in the minds of customers. The key components that form a brand's toolbox include a brand's identity, brand communication (such as by logos and trademarks), brand awareness, brand loyalty, and various branding (brand management) strategies. Many companies believe that there is often little to differentiate between several types of products in the 21st century, and therefore branding is one of a few remaining forms of product differentiation.Brand equity is the measurable totality of a brand's worth and is validated by assessing the effectiveness of these branding components. As markets become increasingly dynamic and fluctuating, brand equity is a marketing technique to increase customer satisfaction and customer loyalty, with side effects like reduced p ...
Timeline of United States inventions (1946–1991) | Wikipedia audio article
This is an audio version of the Wikipedia Article:
00:03:20 1 Cold War (1946–1991)
00:03:33 1.1 Post-war and the late 1940s (1946–1949)
00:24:12 1.2 1950s
01:07:39 1.3 1960s
01:49:11 1.4 1970s
02:20:18 1.5 1980s and the early 1990s (1980–1991)
02:39:13 2 See also
02:39:22 3 Footnotes
02:39:31 4 Further reading
02:40:38 5 External links
Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.
Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain
Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.
Listen on Google Assistant through Extra Audio:
Other Wikipedia audio articles at:
Upload your own Wikipedia articles through:
Speaking Rate: 0.7346002310281773
Voice name: en-AU-Wavenet-B
I cannot teach anybody anything, I can only make them think.
- Socrates
SUMMARY
=======
A timeline of United States inventions (1946–1991) encompasses the ingenuity and innovative advancements of the United States within a historical context, dating from the era of the Cold War, which have been achieved by inventors who are either native-born or naturalized citizens of the United States. Copyright protection secures a person's right to his or her first-to-invent claim of the original invention in question, highlighted in Article I, Section 8, Clause 8 of the United States Constitution which gives the following enumerated power to the United States Congress:
In 1641, the first patent in North America was issued to Samuel Winslow by the General Court of Massachusetts for a new method of making salt. On April 10, 1790, President George Washington signed the Patent Act of 1790 (1 Stat. 109) into law which proclaimed that patents were to be authorized for any useful art, manufacture, engine, machine, or device, or any improvement therein not before known or used. On July 31, 1790, Samuel Hopkins of Pittsford, Vermont became the first person in the United States to file and to be granted a patent for an improved method of Making Pot and Pearl Ashes. The Patent Act of 1836 (Ch. 357, 5 Stat. 117) further clarified United States patent law to the extent of establishing a patent office where patent applications are filed, processed, and granted, contingent upon the language and scope of the claimant's invention, for a patent term of 14 years with an extension of up to an additional 7 years. However, the Uruguay Round Agreements Act of 1994 (URAA) changed the patent term in the United States to a total of 20 years, effective for patent applications filed on or after June 8, 1995, thus bringing United States patent law further into conformity with international patent law. The modern-day provisions of the law applied to inventions are laid out in Title 35 of the United States Code (Ch. 950, sec. 1, 66 Stat. 792).
From 1836 to 2011, the United States Patent and Trademark Office (USPTO) has granted a total of 7,861,317 patents relating to several well-known inventions appearing throughout the timeline below. Some examples of patented inventions between the years 1946 and 1991 include William Shockley's transistor (1947), John Blankenbaker's personal computer (1971), Vinton Cerf's and Robert Kahn's Internet protocol/TCP (1973), and Martin Cooper's mobile phone (1973).
Timeline of United States inventions (1946–91) | Wikipedia audio article
This is an audio version of the Wikipedia Article:
Timeline of United States inventions (1946–91)
Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.
Learning by listening is a great way to:
- increases imagination and understanding
- improves your listening skills
- improves your own spoken accent
- learn while on the move
- reduce eye strain
Now learn the vast amount of general knowledge available on Wikipedia through audio (audio article). You could even learn subconsciously by playing the audio while you are sleeping! If you are planning to listen a lot, you could try using a bone conduction headphone, or a standard speaker instead of an earphone.
You can find other Wikipedia audio articles too at:
You can upload your own Wikipedia articles through:
The only true wisdom is in knowing you know nothing.
- Socrates
SUMMARY
=======
A timeline of United States inventions (1946–1991) encompasses the ingenuity and innovative advancements of the United States within a historical context, dating from the era of the Cold War, which have been achieved by inventors who are either native-born or naturalized citizens of the United States. Copyright protection secures a person's right to his or her first-to-invent claim of the original invention in question, highlighted in Article I, Section 8, Clause 8 of the United States Constitution which gives the following enumerated power to the United States Congress:
In 1641, the first patent in North America was issued to Samuel Winslow by the General Court of Massachusetts for a new method of making salt. On April 10, 1790, President George Washington signed the Patent Act of 1790 (1 Stat. 109) into law which proclaimed that patents were to be authorized for any useful art, manufacture, engine, machine, or device, or any improvement therein not before known or used. On July 31, 1790, Samuel Hopkins of Pittsford, Vermont became the first person in the United States to file and to be granted a patent for an improved method of Making Pot and Pearl Ashes. The Patent Act of 1836 (Ch. 357, 5 Stat. 117) further clarified United States patent law to the extent of establishing a patent office where patent applications are filed, processed, and granted, contingent upon the language and scope of the claimant's invention, for a patent term of 14 years with an extension of up to an additional 7 years. However, the Uruguay Round Agreements Act of 1994 (URAA) changed the patent term in the United States to a total of 20 years, effective for patent applications filed on or after June 8, 1995, thus bringing United States patent law further into conformity with international patent law. The modern-day provisions of the law applied to inventions are laid out in Title 35 of the United States Code (Ch. 950, sec. 1, 66 Stat. 792).
From 1836 to 2011, the United States Patent and Trademark Office (USPTO) has granted a total of 7,861,317 patents relating to several well-known inventions appearing throughout the timeline below. Some examples of patented inventions between the years 1946 and 1991 include William Shockley's transistor (1947), John Blankenbaker's personal computer (1971), Vinton Cerf's and Robert Kahn's Internet protocol/TCP (1973), and Martin Cooper's mobile phone (1973).