How I Convinced My Parents to Let me go to Japan~ 日本に来るためにどうやって私が親を説得したか
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I just want to say, every situation is different. I am giving the best advice I can for high school students and college students alike about traveling over seas at a young age.
If you are older, it is never too late to live in Japan! Study hard and find jobs based in Japan. It's tough work but I know you can do it!
I hope you enjoy this video and stay tuned for a future live show!
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How Japanese Culture Helps Chattanooga Be Environmentally Friendly | Asami Nakano | TEDxChattanooga
In Japanese Furoshiki, a simple square cloth can be used for many things—a bag for grocery shopping, a table cloth, gift wrap,. What if we could use the traditional art of Furoshiki to reduce waste in Chattanooga? In this talk, Asami Nakano will show how Furoshiki can promote environmentally friendly behavior with this traditional Japanese practice as well as introduce the idea of mottainai, the understanding in Japan, a small island country that its people should always be taught to not to waste things.
Since 2013, Asami Nakano has been the Japan Outreach Coordinator in the UTC Asia Program. The Japan Outreach Initiative promotes US-Japan understanding at the “grass roots” level in smaller communities rather than taking this cultural outreach to large cities. Nakano grew up in Nagasaki, Japan, and was a public school English teacher. She speaks fluently in Spanish and English. She has presented workshops at more than 20 K-12 schools and six different colleges Tennessee. Nakano’s art background is helpful with presentations on calligraphy, e-tegami (creating pictures and letters with a calligraphy brush), kamishibai (Japanese picture story telling) and origami (traditional paper making).
This talk was given at a TEDx event using the TED conference format but independently organized by a local community. Learn more at
Ambient Japan #2 Tokyo ASMR - Nakano Broadway (Japanese Mall Unintentional ASMR)
The ambient sounds of a Tokyo mall, Nakano Broadway. Beautiful live video & vivid audio of the people of Tokyo going about their business. A treat for the eyes and ears for fans of all things Japan.
While I typically make videos about my adventures in Japan, every now and then I'll take a moment to capture a scene that is a perfect opportunity for ASMR (autonomous sensory meridian response). 'Ambient Japan' is my series of these scenes, and I do hope you stay tuned for more Tokyo ASMR and moments of Japanese ambiance. In this case, a Tokyo Mall ASMR that features people walking, talking, and the odd mall announcement. Have you ever been to a Japanese mall?
Nakano Broadway is located in North West Tokyo, in Nakano, and is a geek cathedral. Stay tuned for my video on Nakano Broadway! This Tokyo Mall is perfect for a Mall ASMR with its shopping mall ambience - a shopping mall asmr.
Do check out my previous 'Ambient Japan' video of Shinjuku.
You may find this mall asmr handy as sleep noise, Japanese sleeping music, shopping mall sounds or simply Japanese ambience. I hope you enjoy this unintentional ASMR from a Japanese mall.
I do hope you'll check out my other Japan adventures!
For more Japan travel tips or adventures from Japan, subscribe to the channel!
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Hi I'm Jason of 'Jason Is Lost In Japan', a British guy studying Japanese and posting regular videos about Japanese culture, adventures, travel and toys! There are many videos about studying abroad in Japan, surviving Tokyo, eating bizarre foods and adventures across Japan. Please check out my other videos, and I encourage you to subscribe and leave me a comment below, as I read and reply to every one!
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Who is? Itsuki Nakano The Quintessential Quintuplets
Whos is Itsuki? Is she the bride? Mainly looking at Itsuki Nakano dub moments and manga lore. Today we will look at Itsuki Nakano's best moments and Itsuki Nakano facts. Ans I will give you the facts about the manga. Explaining moments that were touched on in Season1. While also telling what's coming in the future.Whether that's season 2 or not.
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Trying Japanese Snacks from Ehime Prefecture
Trying different snacks from Ehime prefecture for the first time!! Check out Sherry's channel to see my fave snacks from Northern Japan!
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Waseda University|#13 Catch Your Dream! -Study in JAPAN-
This programme shares Japanese university life and nearby places as introduced by international students during their time in Japan.
*To change caption settings, click the Settings icon YouTube settings icon and select Subtitles/CC from the menu. Here you will be able to select another language if available.
JAPAN Travel Guide: Hokkaido | Little Grey Box
Travel well in Hokkaido with our epic Japan travel guide! We visited Kushiro, Lake Kussharo, Sounkyo and Asahikawa, capturing the best things to see, do and eat in winter. Hopefully, our video inspires you to visit this stunning region of Japan and plan your very best adventure.
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➲ Kawayu Daiichi Hotel Suikazura
➲ Hotel Abashirikoso
➲ Choyo Resort Hotel
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➲ Best Value Ski Resort!
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Young Boss Takeshi - (Waka Oyabun) - わか おやぶん - Full Movie English subtitles
After the stunning Japanese victory of Russo Japanese War of 1905, boss of the Nanjo family is stabbed to death. His son abandons his position in Imperial Japanese Navy in order to succeed as the new boss of the family.
Top 10 Newest Romance Spring Anime
Spring is here! Which means we get to witness a new set of Anime Series and just like every time we get to experience a whole new taste of ROMANCE. This Video is produced with late March Anime to early July Anime which covers the Spring Season. As soon as the Trailers and Very First episodes were released I went through nearly 17 Romance Genre Anime and concluded a list of ‘Top 10 Newest Romance Spring Anime’.
List contains both Lovely Japanese & Chinese Anime and All the Anime listed here is suitable to viewed by any age group. Other than Main genre Romance, list contains Anime with Adventure, Comedy, Fantasy, Historical, Magic, Music, School & Slice of Life Genres. Most of the Anime depicted here contains 12 - 13 Episodes and All the Anime are Newest Romance Anime which aren't Continuation or Sequels of previous Series.
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Things I Love & Hate About Kyoto Japan ⛩️ Live IRL Initial Impression
Initial Impression: Things I Love & Hate About Kyoto Japan
In this live stream, I am going to talk about 5 things I love about Japan and 4 things I hate about Japan. japan travel has always been something I wanted to do - I am fortunate that Kyoto Kapan is one of my stops!
For the live audience: I am ready to discuss full-time travel, being a digital nomad, work and travel, remote year, living in Kyoto, Japan, cost of living in Kyoto Japan, being location independent, how to quit your job to travel and work remotely, remote work, my work with budget minded traveler, how I retired early, and anything else you want to talk about that's travel related.
We can also discuss kyoto travel and what to do in Kyoto.
For those not watching life: If you have any questions about full-time travel, remote year, how to be a digital nomad, how to be a travel vlogger, or any other questions about travel full-time travel -- make sure you leave them in the comments.
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BEST T-SHIRTS EVER | Neko Atsume + Sailor Moon!
WINNER HAS BEEN CHOSEN: Vee (Comment starts with these are all so absolutely cute in case someone had the same username!) Please send me a YouTube message with your address so I can ship it to you! :D More giveaways coming soon so keep an eye out!
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SUPER RARE SAILOR MOON GOODS 2016 REVIEW |超レアー☆セーラームーン展商品紹介
SOLD OUT ON THE FIRST DAY and in the FIRST FEW HOURS!! Lets check out some SUPER RARE Sailor Moon goodies from the 2016 Exhibition of Sailor Moon in Roppongi.
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I am Cathy Cat and every week I send you videos about living in Japan, Japanese alternative fashion, Lolita fashion, Hauls, Kawaii goods and more. Would be lovely if you could be my kitten and follow me on my road to Japan.
☆COME ON! SUBSCRIBE! I'd love to have you as my kitten!
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298th Knowledge Seekers Workshop October 17, 2019
Welcome to the 298th Knowledge Seekers Workshop for Thursday, October 17, 2019. This weekly on-going public series of Knowledge Seekers Workshops brings us new teachings, universal knowledge and new understandings of true space technology to everyone on Earth direct from the Keshe Foundation Spaceship Institute. Each Thursday, at 9 am Central European Summer Time, we broadcast live, the latest news, developments, and M.T. Keshe teachings on our zoom channel and other public channels. (see below for channel links)
If you wish to discover and learn more, please see our many categories of videos on our Youtube Channel:
Become a student at the world's first Spaceship Institute! For only 100 euros, you get a full calendar year of access to live and recorded private teachings. There are thousands of hours of extended Private Teachings stored in our private portal at the Keshe Foundation Spaceship Institute (KF SSI) that you have access to, and we teach Live classes six days a week in English, plus we also have live classes 7 days a week in 18+ languages. Apply today to become a student at the KF SSI. More information is at our website
A direct link to Student Application Form is
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Dangerous Dungeons [1992 The Game Room] Arcade MAME ddungeon
An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s. Excluding a brief resurgence in the early 1990s, the arcade industry subsequently declined in the Western hemisphere as competing home-based video game consoles such as Playstation and Xbox increased in their graphics and game-play capability and decreased in cost.
The first popular arcade games included early amusement-park midway games such as shooting galleries, ball-toss games, and the earliest coin-operated machines, such as those that claimed to tell a person's fortune or that played mechanical music. The old Midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere for later arcade games. In the 1930s the first coin-operated pinball machines emerged. These early amusement machines differed from their later electronic cousins in that they were made of wood. They lacked plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring-readouts. By around 1977 most pinball machines in production switched to using solid-state electronics both for operation and for scoring.
In 1966 Sega introduced an electro-mechanical game called Periscope - an early submarine simulator and light gun shooter which used lights and plastic waves to simulate sinking ships from a submarine. It became an instant success in Japan, Europe, and North America, where it was the first arcade game to cost a quarter per play, which would remain the standard price for arcade games for many years to come. In 1967 Taito released an electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game that simulated association football, using various electronic components, including electronic versions of pinball flippers.
Sega later produced gun games which resemble first-person shooter video games, but which were in fact electro-mechanical games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. The first of these, the light-gun game Duck Hunt, appeared in 1969; it featured animated moving targets on a screen, printed out the player's score on a ticket, and had volume-controllable sound-effects. That same year, Sega released an electro-mechanical arcade racing game, Grand Prix, which had a first-person view, electronic sound, a dashboard with a racing wheel and accelerator, and a forward-scrolling road projected on a screen. Another Sega 1969 release, Missile, a shooter and vehicle-combat simulation, featured electronic sound and a moving film strip to represent the targets on a projection screen.
It was the earliest known arcade game to feature a joystick with a fire button, which formed part of an early dual-control scheme, where two directional buttons are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an animated explosion appears on screen, accompanied by the sound of an explosion. In 1970 Midway released the game in North America as S.A.M.I.. In the same year, Sega released Jet Rocket, a combat flight-simulator featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit.
In the course of the 1970s, following the release of Pong in 1972, electronic video-games gradually replaced electro-mechanical arcade games. In 1972, Sega released an electro-mechanical game called Killer Shark, a first-person light-gun shooter known for appearing in the 1975 film Jaws. In 1974, Nintendo released Wild Gunman, a light-gun shooter that used full-motion video-projection from 16 mm film to display live-action cowboy opponents on the screen. One of the last successful electro-mechanical arcade games was F-1, a racing game developed by Namco and distributed by Atari in 1976; this game appeared in the films Dawn of the Dead (1978) and Midnight Madness (1980), as did Sega's Jet Rocket in the latter film. The 1978 video game Space Invaders, however, dealt a yet more powerful blow to the popularity of electro-mechanical games.
[Sub][Dimension 10] Cardfight!! Vanguard Official Animation - Stand Up!! Vanguard Koshien!!
You are watching Bushiroad's official Cardfight!! Vanguard channel.
Cardfight!! Vanguard - Dimension 10: Stand Up!! Vanguard Koshien!!
The four schools advancing to the Vanguard Koshien semifinals have been decided, and they are Miyaji, Hitsue, Fukuhara, and Harumi. And the first match is Fukuhara VS Harumi. With their reputation on the line, which high school will proceed to the finals?
Cardfight!! Vanguard is a Japanese animation which revolves around the trading card game with the same name. For more information about the game and the world of Cardfight!! Vanguard, go to the official site (
続きNo3)私が予測する『今回(第25回)参議院選挙』結果!安倍自民党と公明党=創価学会は2007年7月を上回る『歴史的大敗』を被り安倍晋三は『辞任』するだろう!
【YYNews】【YYNewsLive】を主宰するネットジャー ナリスト&社会政治運動家。I am a japansese independent journalist on internet media. I am also a political and social activist.
Addressing the rumors about me *tea will be spilled* (Eng subs) | Yuriko Tiger
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Becoming a Sensitive Global Communicator
Having an understanding and being aware of the different dimensions of culture will help us become more sensitive from the different groups that we work with or come in contact with and the different countries we may live in. (Group Members: Eiko Nakano, MBA ’17; Tim Jenkins, MBA ’16; David Jonason, MS ’16; Yueh Phern Tan, MS ’16)
Daiku no Gensan [1990 Irem] Arcade MAME dkgensan
An arcade game or coin-op is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games or merchandisers. While exact dates are debated, the golden age of arcade video games is usually defined as a period beginning sometime in the late 1970s and ending sometime in the mid-1980s. Excluding a brief resurgence in the early 1990s, the arcade industry subsequently declined in the Western hemisphere as competing home-based video game consoles such as Playstation and Xbox increased in their graphics and game-play capability and decreased in cost.
The first popular arcade games included early amusement-park midway games such as shooting galleries, ball-toss games, and the earliest coin-operated machines, such as those that claimed to tell a person's fortune or that played mechanical music. The old Midways of 1920s-era amusement parks (such as Coney Island in New York) provided the inspiration and atmosphere for later arcade games. In the 1930s the first coin-operated pinball machines emerged. These early amusement machines differed from their later electronic cousins in that they were made of wood. They lacked plungers or lit-up bonus surfaces on the playing field, and used mechanical instead of electronic scoring-readouts. By around 1977 most pinball machines in production switched to using solid-state electronics both for operation and for scoring.
In 1966 Sega introduced an electro-mechanical game called Periscope - an early submarine simulator and light gun shooter which used lights and plastic waves to simulate sinking ships from a submarine. It became an instant success in Japan, Europe, and North America, where it was the first arcade game to cost a quarter per play, which would remain the standard price for arcade games for many years to come. In 1967 Taito released an electro-mechanical arcade game of their own, Crown Soccer Special, a two-player sports game that simulated association football, using various electronic components, including electronic versions of pinball flippers.
Sega later produced gun games which resemble first-person shooter video games, but which were in fact electro-mechanical games that used rear image projection in a manner similar to the ancient zoetrope to produce moving animations on a screen. The first of these, the light-gun game Duck Hunt, appeared in 1969; it featured animated moving targets on a screen, printed out the player's score on a ticket, and had volume-controllable sound-effects. That same year, Sega released an electro-mechanical arcade racing game, Grand Prix, which had a first-person view, electronic sound, a dashboard with a racing wheel and accelerator, and a forward-scrolling road projected on a screen. Another Sega 1969 release, Missile, a shooter and vehicle-combat simulation, featured electronic sound and a moving film strip to represent the targets on a projection screen.
It was the earliest known arcade game to feature a joystick with a fire button, which formed part of an early dual-control scheme, where two directional buttons are used to move the player's tank and a two-way joystick is used to shoot and steer the missile onto oncoming planes displayed on the screen; when a plane is hit, an animated explosion appears on screen, accompanied by the sound of an explosion. In 1970 Midway released the game in North America as S.A.M.I.. In the same year, Sega released Jet Rocket, a combat flight-simulator featuring cockpit controls that could move the player aircraft around a landscape displayed on a screen and shoot missiles onto targets that explode when hit.
In the course of the 1970s, following the release of Pong in 1972, electronic video-games gradually replaced electro-mechanical arcade games. In 1972, Sega released an electro-mechanical game called Killer Shark, a first-person light-gun shooter known for appearing in the 1975 film Jaws. In 1974, Nintendo released Wild Gunman, a light-gun shooter that used full-motion video-projection from 16 mm film to display live-action cowboy opponents on the screen. One of the last successful electro-mechanical arcade games was F-1, a racing game developed by Namco and distributed by Atari in 1976; this game appeared in the films Dawn of the Dead (1978) and Midnight Madness (1980), as did Sega's Jet Rocket in the latter film. The 1978 video game Space Invaders, however, dealt a yet more powerful blow to the popularity of electro-mechanical games.