Being Deaf in Norway By Sissel Solem, Deaf Association Trondheim
Being Deaf in Norway By Sissel Solem, Deaf Association Trondheim
Vikings of Norway - with Norwegian
Learn more about Viking experiences in Norway at visitnorway.com/Vikings (USA/Canada) See Norwegian offer on video!
Julemarkedet i Trondheim 2012
Cool video projection on a building facade during the annual Christmas market in Trondheim, Norway. This is the first year this video is shown.
More photos from the market can now be seen here:
Dinner With Mio in Oslo, Norway
Mio and I ate dinner at Nam Fah Thai Cruisine.
Instagram:
-~-~~-~~~-~~-~- Please watch: Julemarked at the Norwegian Folk Museum
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ACDH Lecture 2.3 – Alexandra Angeletaki – Virtual Reality Technology
ACDH Lecture 2.3, How is the use of Virtual Reality technology challenging the museum-library sector? The case of the University Museum and Library of Trondheim, Norway.
date: 24. October 2016
place: ACDH, OEAW, Vienna, Austria
ALEXANDRA ANGELETAKI University of Science and Technology, Trondheim/Norway.
Senior Research Librarian at the NTNU, University Library. She works with digital educational design, and she is the project manager of Mubil and ARK4 at the NTNU University library. She also teaches information literacy for archaeology and Museum studies students and researchers.
introduced by KARLHEINZ MÖRTH
produced by ACDH Working Group Network & Outreach:
Claudia Resch Tanja Wissik Daniel Schopper Vanessa Hannesschläger
realized by Basem Saifo
Table of Contents 0:00 Introduction by Karlheinz Mörth 2:46 Introduction 4:36 User-engagement in the library 8:00 Working with students 10:03 Museology: Interaction between object and visitor 11:11 Presentation of the scholarly past project 15:30 Products of that project 18:55 Creating an information landscape environment with virtual reality 21:52 Educational labs for children 23:18 ARK4 project: creating a different way of thinking about libraries 26:53 The challenge of following the evolution of technology 28:00 The future of technology in academia 30:24 Findings: how did the students like the virtual reality activities?